![]() The Gold Castle coin pusher is a little simpler and rougher than the circus.Wait until they fill in the prizes that have been released, and you can enter. ![]() If you want to win 100%, watch out for 1+2 ugly, or 2 ugly, or 1 ugly machines. Judgment method: If you sit up and play, and a few people come and stare at you, you won’t play.Don’t go to places with a lot of professional players.It is also possible to be hit with a 2000-point hat by someone else.It may be that others have lost a lot and raised the fruit.Look at the bottom score, if all 100 points are on one side, congratulations, either a pit or a big water machine. Assuming that all three are high above 520, you can try.When you see a machine, don’t play it casually, first look at the first ugly (ugly: clown character), the second ugly, and the third ugly score.If this is the case, it should also be abandoned. Of course, the performance of each machine program will be different, but the overall performance is that the frequency of occurrence in a short period of time will be very high. If you pay attention, you will find that the trajectory of its appearance is generally continuous from high score to low score. The frequency involved here does not simply refer to the number of occurrences, but also includes the order in which out appears. The second is to observe the out kill rate and frequency. If the small prize wheel (100-200) appears continuously during this period, and there are no more prizes, the game can be abandoned decisively One is to observe the award category, that is, whether there is a turntable game during this period (the lucky prize is between 200-500) the frequency of the connection award (1-3 times) with a fruit score of more than 50. Generally, 400 coins can test the corresponding ratio of this machine’s prize-out The reference threshold corresponds to the prize-out ratio of 400:1. The primary prize-out threshold of a machine should be between 800-1200. The machine does have a certain reference function Taking the Happy Circus coin pusher as an analogy, the most intuitive way to choose a machine is to observe the fruit score, the clown score and the thickness of the coin (optional). Therefore, it fundamentally eliminates the possibility that it will fall off when you shake it lightly. No.įinally, there is a very annoying design on the coin layer, that is, the front-end metal plate is upturned. The only thing I can say is the vernacular. The more coins are stacked above the coins, the less likely they can be pushed down. The next inserted coin has a higher chance of generating a one in the push layer. In fact, the more coins on the two layers are not the better. Many players will choose a machine with more prominent coins.
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